• Pricing
A themed escape room lit by lamplight with props on a workbench, New Zealand

Escape Room Booking Software for New Zealand.

One group goes in and the door shuts. Everything hard about the night comes from that, and none of it fits a diary with hours ruled across it.

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200 bookings a month, free. No credit card required.
  • A room holds one team at a time
  • Turnaround sits inside the start
  • Priced by how many are playing
  • Work dos quoted and invoiced
  • Regulars steered to a new room

Online booking

The whole room, not a seat in it

A team books the door for an hour, so five mates and a group of eight are the same booking at different prices, and the slot goes off the page.

Learn more
An escape room slot booked and paid online in a couple of taps.
New bookingAvailable
BookingThe Vault · 4 players
WhenSat 16 Aug · 7:30pm
DepositPaid by card
Priced instantly$180

One live timetable

What is running and what is resetting

Both rooms on one timeline, so the person on the counter knows the state of the building without walking down the hall to check it.

Learn more
bookables.ai/schedule
A day on the schedule's calendar, with three jobs placed on a vertical time grid at the times they run.
Wednesday1 Jul
3 bookings
08:00
09:00
10:00
11:00
12:00
13:00
14:00
09:00 · Ponsonby
The Vault · 6 players
10:30 · Mount Eden
The Heist · 4 players
12:00 · 4 of 6 booked
Cell Block · session

Built for you

Built for every kind of escape room business

Four bookings, two rooms, one Friday night

The whole night on one timeline with the resets showing, so the counter can tell a walk-up what is genuinely free without going to look.

Ten mates and a room that fits six

Put them in both rooms on the same start, booked as one arrangement, so nobody is left standing in the foyer while the rest play.

The mid-winter work do

The organiser takes both rooms for the evening, one quote covers the lot, and the invoice goes to the company rather than to fourteen people.

A team stuck in traffic on the motorway

Shift the start down the timeline and the price and anything paid follow it, so a late arrival costs you a gap and not the whole booking.

The group who already did the lighthouse

Their record says which room they beat, so when they ring in spring you are offering the one they have not seen rather than repeating yourself.

Summer school holidays

Add the daytime sessions as a repeat that ends when term starts, so six weeks of a busier timetable is one setup rather than sixty.

An eleventh birthday wanting the lounge after

One package holds the game and the room next door for the cake, so neither half of the afternoon can be sold to somebody else midweek.

The no-show on the last game of the night

A room that runs five times a day cannot absorb an empty one, so the booking confirmation and the reminder before the day earn their keep.

Two teams racing the same room

Sell consecutive starts to one organiser and the timeline holds both, so the head-to-head runs properly instead of colliding at the door.

Made for a Friday of back-to-backs.

A team from work, a stag do, two brothers and their mates, and the group of ten who all want the small room.

  • Options, with Pro

    Set a price for each group size, sell the lounge afterwards as an add-on, and run the mid-winter timetable as a repeat. Repeats are on Free; taking the card at booking comes with Pro.

A corporate team-building buyout across three rooms, itemised and ready to send.
Estimate #1042
Hemi Walker
Sent
  • The Vault · 8 playersSession$360
  • The Heist · 8 playersSession$360
  • Cell Block · 6 playersSession$270
Total$990

See it in action

Every booking, in one app.

bookables.ai/schedule
A day on the schedule's calendar, with three jobs placed on a vertical time grid at the times they run.
Wednesday1 Jul
3 bookings
08:00
09:00
10:00
11:00
12:00
13:00
14:00
09:00 · Ponsonby
The Vault · 6 players
10:30 · Mount Eden
The Heist · 4 players
12:00 · 4 of 6 booked
Cell Block · session

Schedule

Every room on one timeline

Every booking lands on one daily schedule across all your rooms, so you can see at a glance what is booked, what is on a deposit and what is still open, without a paper diary at the games desk.

An escape room slot booked and paid online in a couple of taps.
New bookingAvailable
BookingThe Vault · 4 players
WhenSat 16 Aug · 7:30pm
DepositPaid by card
Priced instantly$180

Instant booking

Groups book the room themselves

Share your booking link and the organiser picks a room and an open slot at a price worked out for them, dropping the whole crew straight into the schedule with a deposit taken on the card.

A corporate team-building buyout across three rooms, itemised and ready to send.
Estimate #1042
Hemi Walker
Sent
  • The Vault · 8 playersSession$360
  • The Heist · 8 playersSession$360
  • Cell Block · 6 playersSession$270
Total$990

Get paid

Deposit to paid, in a tap

Take a deposit that holds the room the moment it is booked, then the balance by card on the night or a payment request once the session is done.

Less admin, more bookings

Made for escape room businesses

The hour is not the whole hour

Sixty minutes of game, then the props go back and the locks reset. That work is invisible on a paper diary and it is why nights collide.

  • Starts you set, not starts on the hourThe page offers the times the room can genuinely run, so nothing is ever sold into the twenty minutes you need to put the room back together.
  • The counter can see the buildingOne timeline says which room is mid-game and which is resetting, so the person out front answers a walk-up without leaving the desk.
  • Running late is a drag, not a lossShift the start and the money and the group go with it, so a team held up on the motorway costs you a gap in the night rather than a booking.

Sold once, and then gone

There is no filling up here. One team takes the door, and the only honest thing the page can do next is stop offering that start.

  • The slot closes itselfA taken start comes straight off the page, so nobody turns up on Friday having booked an hour that was already somebody else’s.
  • A drop-out goes back upWhen a group cancels on Wednesday the start reappears, so a hole in the weekend is sellable while there is still a weekend left to sell it in.
  • A birthday holds both halvesThe package takes the game and the lounge afterwards, so the cake half hour cannot be booked away by somebody who rang up on Tuesday.

Mates pay now, the company pays later

A stag do booked at eleven at night should be paid for at eleven at night. A workplace bringing four teams should get one request.

  • Card at the point of bookingThe organiser pays the full amount on the page, so a Saturday start is held by someone who has committed rather than someone who intends to. Pro.
  • Cash on the counter, recorded by handA walk-up paying cash gets written onto the booking and the record squares up, on any plan, with nothing to turn on and nothing to pay for.
  • Split a work booking in twoPart now and the balance after the night, each with its own due date, set on the booking record once the arrangement is agreed. That is Pro.

Start taking escape room bookings today

Set up in minutes. 200 bookings a month free, no card needed.

Get started free

One app for every booking

Everything you need to run your escape room business.

Online booking

A page that sells the door for an hour, with the price following how many are playing and the lounge offered beside it as an add-on.

Scheduling

Both rooms on one timeline with the turnarounds drawn in, so the counter always knows what is running and what is halfway through a reset.

Capacity that holds

One team to a room. The start disappears from the page the moment it goes, so two groups are never sent to the same door for the same hour.

Email reminders

A confirmation when the booking is made and a reminder the day before, both carrying the time to be there. A team that turns up late loses time.

Customers

Every group you have hosted with the rooms they have already beaten, so the regulars get sold the new game rather than the one they know.

Estimates

Both rooms, the lounge and the platters in one itemised quote for a work do, with the version the organiser accepted kept on the booking.

Team

Your game masters get their own logins and their own hours, so a Saturday night only lands on somebody who is actually working it.

Payments

The card is taken as the booking is made, or a company gets one request afterwards. Cash goes on by hand free; cards come with Pro.

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Common questions.

No. A room holds one team and the start leaves the page as soon as it is taken, so the same hour cannot be sold to anybody else.

Build it into the start times. The page only offers starts you have set, so a game is never sold into the window you need for the reset.

Book them across both rooms on the same start. It stays one arrangement for the organiser and one line on your timetable.

Yes. The organiser holds the booking and a single payment request goes to the company afterwards, instead of everyone paying separately.

Yes. Past bookings stay on the customer record, so you can see what they have beaten before you suggest what they book next.

Move the start on the timeline. The booking keeps its price and anything already paid, so the game is shifted rather than written off.

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